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Directory macros/latex/contrib/tkz/tkz-elements

README.md

tkz-elements — for euclidean geometry

Release 3.10c 2025/01/01

Description

tkz-elements v.3.10c is the new version of a library written in lua, allowing to make all the necessary calculations to define the objects of a Euclidean geometry figure. You need to compile with LuaLaTeX. With tkz-elements, the definitions and calculations are only done with Lua.

The main possibility of programmation proposed is oriented "object programming" with object classes like point, line, triangle, circle and ellipse. For the moment, once the calculations are done, it is tkz-euclide or TikZ which allows the drawings. You can use the option mini with tkz-euclide to load only the modules required for tracing.

Licence

This package may be modified and distributed under the terms and conditions of the Project Public License, version 1.3 or greater.

Requirements

The package compiles with utf8 and lualatex. You need actually to load:

Installation

The package tkz-elements is present in Live and MiK, use the package manager to install.

You can experiment with the tkz-elements package by placing all of the distribution files in the directory containing your current tex file.

The different files must be moved into the different directories in your installation TDS tree or in your TEXMFHOME:

How to use it

To use the package tkz-elements, place the following lines in the preamble of your document:

% !TEX TS-program = lualatex
\usepackage[mini]{tkz-euclide}
\usepackage{tkz-elements}
\begin{document}
\directlua{
    your code
}
\begin{tikzpicture}
\tkzGetNodes
    your code
\end{tikzpicture}

If you use the xcolor package, load that package before tkz-euclide to avoid package conflicts.

It's possible to use the environment tkzelements istead of the directive \directlua but in this case, you need to load the package luacode.

Examples

Some examples will be stored on my site : http://altermundus.fr. An important example Golden Arbelos using the package is on the site. All the files of the documentation are on the site.

History

  • version 3.10c
    • Most of the functions have been optimized, and some have been commented on.
      • Object classes have been enhanced with new attributes. For a triangle, you can directly access the semiperimeter, area, inradius and circumradius. In some classes, the exradius attribute is replaced by circumradius.
        • For rectangle, square and circle, perimeter and area have been added.
        • For line, new methods appear: is_parallel, is_orthogonal and is_equidistant. The latter allows you to determine whether a point is equidistant from the two points defining the line. The swap argument is available for all triangle creations. The result is now a single triangle, the second is obtained with swap.
        • It is now possible to define an isosceles triangle from a straight line (segment) with length isosceles_s. You can use isosceles_a or the old isosceles method if you're using an angle. I've added a new test for triangles: is_acute. The two_angles method is identical to asa.
        • The line , circle and triangle classes are complemented by methods with complicated names: c_l_pp, c_ll_p, c_c_pp and c_cc_p. These methods allow you to determine, from a line or circle, one or more circles tangent to lines or circles and passing through points. So c_l_pp means to create a circle tangent to a line (l) and passing through two points (pp). The first c reminds us that we're looking for a circle, the second group between _ and _ indicates the tangent objects (c or l) and the last indicates the points through which the circle passes.
        • In the documentation, I've added a section on important geometry theorems (
        Viviani, Reuschle, Thébault,Varignon, Wittenbauer, Soddy, Six circles ... to be completed ...). Examples of new methods and attributes have also been added.
    • version 3.00c
      • It is now possible to use the directlua primitive to perform lua code. In this case, tables and scaling can be reset using the init_elements function. You can still use the tkzelements environment, but only if you load the luacode package.
        • Examples have been added to the transfers section.
      • version 2.30c
        • New version of the macro \tkzGetNodes written by Sanskar Singh. This version now fixes a bug that prevented a figure from being centred with centering or the center environment.
        • Adding methods bevan_circle, symmedial_circle.
        • Correction of the methods function triangle: bevan_point () and function triangle: mittenpunkt_point ().
        • Adding function triangle: similar ()
        • Adding function line : perpendicular_bisector () which is similar to function line : mediator ()
        • Correction of documentation.
    • version 2.25c
      • French documentation at my site: http://altermundus.fr
        • Added colinear_at a new method for the classe line
        • Added cevian, pedal, conway_circle, conway_points new methods to the class triangle.
  • version 2.20c
    • Package:
      • Added class matrix; methods are mainly of order 2, sometimes of order 3.
      • Added function solvequadratic. This function can be used to solve second-degree equations with real or complex numbers.
      • Added method print for the class point. Example z.A : print ()
      • Correction of the macro tkzDN. I deleted a spurious space
      • Modification of vector class attributes. Attributes h and t become head and tail.
      • The mtx attribute is introduced for point and vector. z.A.mtx represents the column matrix whose coefficients are the point's coordinates. Same for vectors.
      • Documentation:
      • Rewriting of all texts
      • Correction of example: pentagon
      • Documentation about matrices
    • version 2.00c
      • class development vector
        • added attribute vec
        • added at and orthogonal methods to the class point
        • rewriting the function angle_normalize_
        • modification of the slope attribute for the line, now the result is normalized.
        • the angles of a triangle are also normalized
        • added function format_number(number,decimal) sets the number of digits in the decimal part.
        • added tkzDN a macro pour formater les nombres dans la partie TikZ tkzDNnbdecimal{number}
        • added the macro tkzDrawLuaEllipse draw an ellipse in tikz knowing its center, vertex and covertex.
        • correction de la documentation
    • version 1.82c
      • Point object : name like z.App now gives a node with name A''
        • Modification of methods north,south
        • Added the function length(z.A,z.B) shortcut for point.abs(z.A-z.B).
        • Line object added some methods
        • Added method in_out_segment
        • (sacred triangle)
          • gold
          • sublime or euclide
          • cheops
          • divine
          • pythagoras or isis or egyptian
          • golden
        • (classic triangles)
          • two_angles (side between)
          • sss (three sides)
          • ssa (two sides and an angle)
          • sas (an angle between two sides)
          • school (30°, 60° and 90°)
          • half right triangle in A with AB= 2AC
        • Circle object
          • added method commontangent (gives the common tangents of two circles)
          • Correction for a bug and an oversight in the circlesposition method.
          • Rewriting the radicalaxis methods
        • Triangle object
          • method trilinear (to use trilinear coordinates)
          • method barycentric (to use barycentric coordinates)
        • Added some functions
          • bisector (a,b,c) altitude (a,b,c) bisector_ext(a,b,c) equilateral (a,b) midpoint (a,b) to avoid creating unnecessary objects.
        • Added new examples and a cheat sheet in the documentation
  • version 1.72c
    • added a line method (apollonius) set of points M with MA/MB = k
      • example with line : apollonius
        • example: three circle
        • example: pentagons on golden arbelos
        • descriptions of several cases with 'midcircle'
        • added soddy method and examples
        • added example with circlesposition
        • correction of the documentation
    • version 1.60c
  •  - added Internal and external tangents common to two circles:
     - function circle : `external_tangent(C)`
     - function circle : `internal_tangent(C)`
     - radical_center and radical_circle are also valid for two circles
     - function `radical_center (C1,C2,C3)`
     - function `radical_circle (C1,C2,C3)`
     - function `circles_position (C1,C2)`
     - function `midcircle (C1,C2)` powerful tool for working with inversions
     - Bug corrected in midarc now use get_angle instead of get_angle_
     - Modification of a triangle attribute `ca` replaces `ac` to designate the line passing through the third and first points
     - The center of symmetry of a parallelogram is named "center" instead of `i`.
     - Correction documentation 
     - Correction of examples using the circle:point (k) method, where k is now a real number rather than an angle.
    • version 1.50c Correction of the documentation
    - Added `swap` option to create triangles from the "line" object.
    - `iscyclic` is a new method to know if a quadrilateral is inscribable in a circle.
    - Added function `diameter` to create a circle.
    - Added function `swap` to swap two points.
    - Correction method `gold` of object rectangle.
    - Correction method `in_circle_` of object triangle.
    - Correction method `incentral_tr_` of object triangle.
    - Added method `soddy_center` of object triangle.
    - Added option `swap` for method `square` of object line.
    - Added method `report` for  object line. Transfer a defined length from a point
    - Added option `swap` to the function "square : side" 
    • Version 1.40c Restructuring objects
    - New version for all transformations. Now, they accept all objects as parameters.  
    - Symmetry_axial has changed its name to reflection.    
    - Added scale to north south etc.. (point object).
    - Change the "point" method of the objects  circle  and ellipse. now the parameter is un real t (between 0 and 1) and not an angle
    - Added the method `check_equilateral` to know if a triangle is equilateral.
    - Added option "indirect" to the method equilateral for a  line object.
    - Correction of the documentation. (Added sections).
      
    • Version 1.20 Memory management: tables are emptied when the tkzelements environment is opened.
 - `set_lua_to_tex` has been replaced by `tkzUseLua` to transfer data between the `tkzelements` and `tikzpicture` environments.
 - New version of `inversion` with respect to a circle method. It selects the correct algorithm based on the object passed as a parameter.
 - Added an `in_out_disk` method for the `circle` object, which indicates whether or not a point is in the disk. `in_out` is for the circle. 
 - Added two methods: `radical_center (C1,C2,C3)`  radical center of three circles.
      `radical_circle (C1,C2,C3)` orthogonal circle of three circles. 
 - Added function `circle : radius` to define a circle with a centre and a radius. 
 -  Added methods `normalize` and  `normalize_inv`  for `line`.
 - Added methods `translation` and `set_translation` to the `line` object. 
 - Added  an example to illustrate combinations of methods and attributes.
 
  • First version 1.00b

Author

Alain Matthes, 5 rue de Valence, Paris 75005, al (dot) ma (at) mac (dot) com

Download the contents of this package in one zip archive (1.1M).

tkz-elements – A Lua library for drawing Euclidean geometry with TikZ or tkz-euclide

This package provides a library written in Lua, allowing to make all the necessary calculations to define the objects of a Euclidean geometry figure. You need to compile with Lua. The definitions and calculations are only done with Lua.

The main possibility of programmation proposed is oriented “object programming” with object classes like point, line, triangle, circle and ellipse. For the moment, once the calculations are done, it is tkz-euclide or TikZ which allows the drawings.

Packagetkz-elements
Home pagehttps://altermundus.fr
Version3.10c
LicensesThe Project Public License 1.3
Copyright2024–2025 Alain Matthes
MaintainerAlain Matthes
Contained inTeX Live as tkz-elements
MiKTeX as tkz-elements
TopicsMaths
Lua
Calculation
...
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